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STRUCTURES
INFANTRY
UNITS
ANIMATIONS
MAPS
ARES

Please remember to credit the asset creators and the associated modifications. Thank you.


RESOURCES: STRUCTURES

Soviet Airfield
by Nooze for Red-Resurrection
  • Animated: Yes
  • Buildup: Yes
  • Cameo: Yes
  • Snow Variant: No







A new Soviet Airfield that follows the design layout proposed years ago by Mig Eater and then incorporated in Mental Omega for vanilla sides' airfields, a building with a foundation of 3x5, out of which 2 cells can easily be cleared with the use of Ares Custom Foundation logic. The art code includes locations on the runway for 4 jet fighters. The building includes a small radar.

Soviet Flame Tower
by Nooze for Mental Omega
  • Animated: Yes
  • Buildup: Yes
  • Cameo: Yes
  • Snow Variant: No







If you believe the Soviets shouldn't have downgraded from the Flame Tower in Red Alert 1 to a Sentry Gun in Red Alert 2, then this asset will allow you to replace the default Tier 1 anti-infantry defense for the Soviets in your mod. Unlike the original Red Alert 2 turreted defenses, this one has an SHP turret, which makes the quality of the full asset consistent.

Allied Air Force Command HQ
by Mig Eater
  • Animated: Yes
  • Buildup: Yes
  • Cameo: Yes
  • Snow Variant: No







With the introduction of the idea of slightly bigger than usual unit voxels to the Red Alert 2 modding community came the idea to rely on larger airfields, so that the updated jet fighters are not too close to each other when landed. Mig Eater has created this detailed edit of Allied Air Force Command HQ that contains a proper runway. Comes with a Runway alone variant as well.

Allied Sniper Tower
by Nooze
  • Animated: Yes
  • Buildup: Yes
  • Cameo: Yes
  • Snow Variant: Yes








This is a simple defense tower for the Allies, which combines the design of a Pillbox with the design of a sniper tower created many years ago and released on YR Argentina. This asset contains both the standard and snow frames, a buildup and cameos, both with and without the text on them.

Yuri Power Plant
by Nooze
  • Animated: Yes
  • Buildup: Yes
  • Cameo: Yes
  • Snow Variant: No








A more generic Yuri-looking Power Plant for those who'd like to remove the Bio Reactor's gimmick or make Yuri's tech tree less "wacky". Loosely based on the design of the original Red Alert 1 Power Plant. Its foundation size matches that of the Tesla Reactor. Cameo variants with and without text included.

Tech Ore Refinery
by Nooze
  • Animated: Yes
  • Buildup: No
  • Cameo: No
  • Snow Variant: No







A new Ore Refinery designed for use as a capturable neutral tech building. Keep in mind that in order for harvesters to automatically dock and unload ore at such a building, it needs the Insignificant=no tag, which goes against the "tech building principle". They usually don't keep the player alive, even when Short Game is off and their Insignificant tag is set to yes.


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